16 Jan 2026

Schematic Void "The Puzzle Game That Melted My Brain!" 🧠 #IndieGame #GameDev

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Step into the eerie, atmospheric world of Schematic Void, a minimalist puzzle game where logic, observation, and spatial awareness collide. This gameplay video showcases the opening section of the game, exploring its strange machinery, shifting pathways, and clever environmental puzzles.

15 Jan 2026

Everdark: Undead Apocalypse PS5 Review 7/10 “Staked through the heart and you’re to blame. Darling, you gave me a fun time” 🪦⚰️🧛 @everdark_undead #IndieGame #GameDev

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Everdark: Undead Apocalypse PS5 Review
The story starts with a car crash, you are driving when you get lost, and then all of a sudden… you crash your car in the town of Everdark, which - gosh dang it - is overrun by vampires. 

You now need to get the hell out of there before one of the those long-toothed beings takes a bite and drinks away, deciding if your blood is more ‘full bodied with woody overtones and hints of crushed cigars, or more of a lighter bodied sip with floral notes and just a few touches of vanilla.

The story is a simple one, and is not to Everdark’s detriment at all, as all you need to know is - there are a lot of vampires and you need to kill them, then leg it. Simplicity is probably what I got most from playing Everdark, it knows what it wants and does it throughout all aspects, the visuals, gameplay, and story are all simple, they are focused on what they want to achieve with what I would say is quite a good success rate. 

14 Jan 2026

Wreckreation XBox Series X Review 5.5/10 *Burned Out?* 🛻💥 @ArcadeDriving #IndieGame #GameDev

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Wreckreation XBox Series X Review

It’s hard to write this review as Wreckreation is clearly a labour of love from some core developers behind the much-loved Burnout franchise, and you can feel where the game could be at. 

Admittedly my personal preferences lay back when Burnout was a more linear experience – I was never taken with the open-world Burnout Paradise - but there are moments in Wreckreation in which great ideas and choices shine through, yet they always seem to either be shot down by heavier duty issues, or design choices that appear to be opposing forces during development.
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