Rich plays Tomb of the Bloodletter and gets dropped into a grim, word‑driven roguelike where every key press becomes a weapon. He gets to build tactical word combos from the letters at your disposal, unleash powerful attacks, and outsmart the creatures lurking in this filthy, forgotten tomb. Rich tries to Fight his way through its depths and prove he's worthy of claiming the legendary Bloodletter.
4 Feb 2026
Super Mario and Sonic the Hedgehog | Video Gaming Memories by Imraan Nazir 🪠🦔 #RetroGaming #SuperNintendo
In the 90s Mario and Sonic were the two biggest mascots in the gaming industry. Mario
represented Nintendo and Sonic represented Sega.
Mario came out in the 80s on the Nintendo Entrainment System (NES) and in the same period
Sega had a mascot named Alex Kidd which came out on the Sega Master System. Both were 8 bit consoles, took cartridges and only needed two buttons to play a game. The unique thing that Sega had at that time was that they had games built into the Sega Master System console itself, which I thought was an excellent idea from Sega as I had not seen a console with a built in game.
A fun fact about me is the first game that I owned was Alex Kidd in Miracle World and the first console I owned was a Sega Master System 2, which had Alex Kidd built into the console itself.
represented Nintendo and Sonic represented Sega.
Mario came out in the 80s on the Nintendo Entrainment System (NES) and in the same period
Sega had a mascot named Alex Kidd which came out on the Sega Master System. Both were 8 bit consoles, took cartridges and only needed two buttons to play a game. The unique thing that Sega had at that time was that they had games built into the Sega Master System console itself, which I thought was an excellent idea from Sega as I had not seen a console with a built in game.
A fun fact about me is the first game that I owned was Alex Kidd in Miracle World and the first console I owned was a Sega Master System 2, which had Alex Kidd built into the console itself.
Labels:
Imraan Nazir,
Megadrive,
Nintendo,
Sega,
SNES,
sonic,
super mario,
Super Nintendo
3 Feb 2026
Taxi Chaos 2 Xbox Series X Review 7.5/10 *A sequel that steps up to the plate* 🚖🚕 @currentgamers #IndieGame #GameDev
I covered the original Taxi Chaos back in 2021, and whilst the fundamental mechanics and visuals were top-notch; the grating music, irritating voice acting, and repetition of the gameplay loop in such a flat, bland world was pretty wearing, and I awarded it 5/10 at the time. Whilst this sequel doesn’t solve all of those issues, in terms of enjoyment and polish, it’s a far better game, and a worthy sequel to the niche genre of arcade-led taxi driving action.
Beginning with much more of a story than the original – not that a story is particularly what you expect from this genre – you are Vinnie, an old school taxi driver plying his trade in a bit of a junkheap through a futuristic city wherein AI-driven ‘Taxibots’ are taking over from the classic cabbies.
Beginning with much more of a story than the original – not that a story is particularly what you expect from this genre – you are Vinnie, an old school taxi driver plying his trade in a bit of a junkheap through a futuristic city wherein AI-driven ‘Taxibots’ are taking over from the classic cabbies.
Determined to prove that humans can do a better job, Vinnie takes it upon himself to pick up the customers scattered throughout the city and surrounding areas, leaping over obstacles, swerving around hazards, taking myriad shortcuts, destroying – or avoiding! – said Taxibots and ensuring his passengers get safely to their destination.
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