2 Mar 2026

Britt’s iOS Adventures #1 Dawncaster & Caves of Lore on iOS πŸ“±⚔️ @WanderlostGames #IndieGame #GameDev

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Britt’s iOS Adventures #1 Dawncaster & Caves of Lore on iOS
Considering how many games I play across the various console platforms (and PC, back in the day), one aspect of gaming that I have been disappointed with over the last ten years or so has been mobile gaming. As much as I like the classics being ported to mobile, I’ve always wanted to discover new single-player games, and to this end – it’s always been difficult to come across handcrafted, enjoyable experiences, having been stung in the past with games that look great, but are hampered by either micro-transactions, endless grinding, multiplayer-focused shash, or have a spark – but are unfinished, abandoned projects.

A few weeks ago, I came across a list of a few games that stood out to me and I thought I’d – again – try to get hips deep into the world of mobile gaming, initially through the medium of two games. Dawncaster, a deck-building ‘cardventure’ developed by the Netherlands-based studio Wanderlost Interactive, and Caves of Lore, an RPG in a more classic vein from solo developer Mike Robins. I have to say, these titles have both been incredible discoveries, and have reinvigorated gaming on a mobile device for me, with Dawncaster taking the place of a game that is fun to both dip in and out of as well as have lengthier session on (my four year old is also a fan, loving the character and card designs), whilst Caves of Lore really connected with me with its pixel visuals, dynamic lighting and classic, open-world sensibilities that fill the game with quests and quirks, very clearly the vision of a single individual, which makes the scope of the game all the more impressive, and the vibe very personal.

27 Feb 2026

Hyper Sentinel Fusion A NEW Retro Shooter on Floppy Disk! [UNBOXING] πŸ’Ύ @GamesYouLoved @Huey_Games

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Hyper Sentinel Fusion is here — and it’s arriving on an actual floppy disk!

In this unboxing, we crack open the brand‑new retro shooter from HUEY GAMES, the team carrying the legendary Hewson Consultants torch into a new era of indie retro brilliance. Expect chunky pixels, arcade‑pure gameplay, and a collector’s edition that feels like it’s been teleported straight from the 80s. If you love physical media, classic shoot ’em ups, or anything that smells faintly of CRT nostalgia, this one’s going to hit you right in the retro cortex. Join me as I dive into the box, explore the goodies, and celebrate a project that blends modern indie passion with old‑school charm.
πŸ”—BACK THE KICKSTARTER: t.co/QrPUuKSbAn

Hyper Sentinel Fusion is gearing up for a Kickstarter debut with a launch campaign that leans fully into retro charm while delivering a modern arcade punch. Huey Games has revealed that its upcoming shoot‑’em‑up will blast onto Kickstarter on Friday, 27th February 2026 at 9:00 AM (UK time)—and it’s doing so with a collectible that will hit every retro gamer right in the nostalgia.

πŸ•Ή️ A Floppy Disk for 2026

The centrepiece of the campaign is a limited‑edition “floppy disk” reward: a chunky, 1980s‑style disk that flips open to reveal a USB drive containing the final game. It’s a physical throwback with a modern twist, designed to celebrate the era when home computing meant swapping disks, loading screens, and pixel‑perfect imagination.

Supporters and content creators will be showing off the disk throughout the campaign, digging into the USB contents—pixel art, images, videos, and more—and sharing their unboxings across social platforms.

πŸš€ A Modern Take on Classic Arcade Action

Hyper Sentinel Fusion draws inspiration from legendary shooters like Uridium and Paradroid, but rebuilds the formula with contemporary design and technology. Expect:

  • Fast, fluid combat across the exteriors and interiors of colossal alien warships

  • Pixel‑art style fused with modern effects and smooth performance

  • A dynamic loop of risk and reward, where each run strengthens your ship and strategy

Players pilot a nimble starfighter, tear down alien megastructures under heavy fire, then dive inside to pull off a high‑stakes heist before everything detonates. Death isn’t the end—time rewinds, sending you back to Moonbase Alpha to upgrade, re‑arm, and try again.

πŸ’Ύ Digital or Physical—Your Choice

Alongside standard digital downloads, the Kickstarter will offer the collectible floppy disk edition for fans who love physical media and retro memorabilia. It’s a campaign built to resonate with long‑time arcade enthusiasts while introducing newcomers to the thrill of classic shoot‑’em‑ups.

πŸ“£ Follow the Launch

Huey Games will be sharing updates and community content across X, Facebook, Bluesky, Instagram, and YouTube, where fans can track the campaign’s progress and join the conversation.

🎯 Launch Details

Hyper Sentinel Fusion goes live on Kickstarter at 9:00 AM (UK time) on Friday, 27th February 2026, with a full range of rewards ready to unlock. With its blend of retro aesthetics, modern gameplay, and a genuinely unique physical collectible, it’s shaping up to be one of the standout indie launches of the year.

SCAN THE QR CODE TO BACK THE KICKSTARTER


26 Feb 2026

Death & Lead SEGA Mega Drive Review 7/10 "The West rises again on Sega’s best machine from the East" πŸ€ πŸ‡ @Kai_MSX #IndieGame #GameDev #RetroGaming

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We here at GF have been big fans of Kai Magazine Software, a Spanish development company that has brought us The Secret of the Four Winds, Life On Mars, and Metal Dragon – amongst others over the years. 

Whilst their games have had some pros and cons, the one thing that stands out about this development house for me, and keeps me extremely interested in their upcoming releases, is that they have an uncanny ability to hone in on game genres that felt under-realised on Sega’s best* home console system, as well as having the ability to make the audio shine. 

There are a handful of developer/publishers that release titles for the Mega Drive – and I genuinely adore them all – but Kai Magazine Software seems to have a little niche in that the games they create aren’t the typical sort that you’d find on the MD, and in doing so, have that frisson that brings the system alive.
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