31 Mar 2026

WWE2K26 PS5 Review 7/10 “Core Gameplay and GM Mode Save The Stagnation Issues” 🤼‍♂️

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WWE2K26 PS5 Review
I always brace myself whenever I’m about to play a new WWE 2K game after years of ‘two steps forward, one step back’ for over a decade in the 2010’s. I’m always nervous, 2K have been on a good run for the last few years, there have been improvements and 2K have been taking what they have and building onto it instead of taking things out... to then only put them back in years later and claim its a new feature. 

So, when I booted up WWE 2K26 I wondered if, just like The Undertaker at WrestleMania 30 was the streak about to end? I can thankfully report that, no it hasn't...but it has run into a bit of stagnation. 

The core game is solid but I would say this edition doesn't feel like the jump that previous years have had, and a few new issues have been brought into play.

Britt’s Brief Bulletin - March Mini Review Round-up! 🍷 #indiegames #gamedev

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Britt’s Brief Bulletin - March Mini Review Round-up

Pour yourself a large glass of Primitivo and take a gentle sip as Britt delves into the Games Freezer games locker and digs for some Class A Indie Gold in his ‘Britt’s Brief Bulletin’ March Round-up!

Blades of Fire


(Available on PC, Xbox Series X/S, PS5)


A game that unfortunately passed me by upon its original release window back in the Summer of 2025, developed by Spanish team MercurySteam (who I’m most familiar with through their Castlevania: Lords of Shadow back in 2010) and published via 505 Games, Blades of Fire casts the player in the role of blacksmith Aran, who is taken from his rural reclusery (definitely a word, don’t look it up) and back into civilisation when he saves a young boy from an attack. Instantly drawn into the shenanigans of this fantasy world, Aran makes it his mission to fight his way to the palace in a bid to assassinate the queen. Whilst this isn’t a flawless game by any means, it’s an accessible entry in the soul-like genre that has some lighter moments and big pluses, such as the weighty, satisfying combat, fluid animation, variety in locations, and offbeat characters. Admittedly this is offset by some parts of the game that feel a bit shoe-horned in, and the weapon crafting mini-game can get a bit laborious – although you can ‘save’ the weapons that you’ve created so that they can be auto-built when you have the right crafting items, thankfully – and the in-game quest markers may as well not exist, there’s a definite satisfaction in making your way through the world and battering all in Aran’s way.

30 Mar 2026

Rayman 30th Anniversary Edition Nintendo Switch 2 Review "Rayman Returns To His Roots" @RaymanGame #RetroGaming

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Rayman 30th Anniversary Edition Nintendo Switch 2  Review
Originally released in 1995 on the PS1, Rayman was soon ported to other systems, but it was that original PS1 release that most folks hold dear. Digital Eclipse have worked with Ubisoft to bring this 30th Anniversary Edition to life, including PS1, Atari Jaguar, PC (MS-DOS), Game Boy Colour, and Game Boy Advance versions, this collection is very much aimed at fans of the original, with a physical version also being available.
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