30 Jun 2021

⚔️๐Ÿ›ก️๐ŸŒณ Tunic | Xbox | Demo Preview | "I’ve been a sucker for isometric adventures ever since playing Landstalker" ⚔️๐Ÿ›ก️๐ŸŒณ @dicey #IndieGames #GameDev

Share This Post On Share to Facebook Share to Twitter Share This Post On

I’ve been a sucker for isometric adventures ever since playing Landstalker on the Mega Drive back in 1992 (and I’m still holding out for a proper sequel - I miss you, Nigel!) and more recently, Touryst was a generational highlight for me (with a far likelier sequel on the horizon).

I hadn’t heard of Tunic before my ruthless and rage-fuelled editor asked me to cover the Xbox demo (through the medium of an expletive-laden text at 3am - but I’m glad that he did!

Taking control of a bequiffed and adventurous fox, Tunic had my toes wiggling in excitement from the very start due to the atmosphere created.


A bright and colourful landscape filled with secrets - with the locked camera acting as an intrinsic part of some hidden areas and puzzles, another call back to Landstalker, good - that runs at an exceptionally smooth 60fps and featuring classic sword and shield, hit ‘n roll gameplay.

I was also a big fan of the moody music and presentation in other aspects such as the fold-out in-game map and clever implementation of an unknown language to further the sense of this being a totally different and yet accessible landscape.


Andrew Shouldice’s one-man project - to be released on Windows and Xbox - is shaping up to be an extremely saucy game indeed, especially if you are a fan of classic Zelda.


Tunic is definitely a game that we are looking forward to getting our icy hands on!

No comments:

Post a Comment

Like what you see in the Games Freezer?
Why not tell us what you think with a few well-chosen comments? :)

Note: only a member of this blog may post a comment.

Games Freezer Top Posts
find