I picked up Egglia Rebirth and I wasn't entirely sure what to expect. It's actually a redesigned mobile game that has had the trappings of mobile microtransactions removed and has been remade/remastered/rebirthed over onto the trusty Nintendo Switch where every single game that ever existed must now reside.
So does Egglia's move from mobile to Switch land sunny side up or are we left with egg on our faces?
Egglia is a light RPG town builder type game that is pleasant to play and has a game loop that is suited for short bursts of gameplay while half-watching Netflix or listening to a podcast.
You play as a character who falls from the sky into a land that you must rebuild through the discovery of eggs that can be placed into the world in order to rebuild parts of the landscape. Only you can open these eggs and rebuild the land and there the story and RPG / Town Builder grind begins.
My initial thoughts on this game were that it really felt mobile gamey and that I wouldn't get on with it but as my time with the game increased I actually began to enjoy its light nature and its colourful cast of characters. It doesn't win any awards for originality or storyline but it knows what it is and it does that well enough to have a good time with it.
As you progress you'll build up your party, expand the homeland and also level up and level up some more. The combat is very basic but does the job as you move around tiled areas through turns and rolling on-screen dice. If you roll a high number and move into combat then you will do more damage than if you roll a low number. Thus the timing of combat is key to succeeding in battle as there's no point swinging your sword if you've just rolled a one.
Combat does get a bit more interesting through the use of ally Spirits which will grant you more methods of attack than your standard swing of a sword. This is a nice variation to the unskilled nature of the combat but doesn't do enough to truly set the combat apart from every other 'mobiley' RPG game out there.
The bright and breezy dialogue which comes up on screen in text boxes is okay but not much to get your teeth into as it's the usual goofy bunch of odd bods that populate this zany odd world. It does the job though in moving the sort forward and uncovering more and more tasks to do in order to level up and level up some more.
Relationship building is also key in Egglia as it enables you to utilise your friends during the exploration of new areas in order to gather more scarce and rare resources in your quest to rebuild the land and become mates with everyone.
One thing that really stands out throughout the whole game is the use of real-time in-game timers in order to gate access to certain items until you have waited out the necessary x minutes/hours in order to access an item that is being created. This is at odds with the fact that this is no longer just a mobile game and also at odds with how this bite-size game is generally going to be played on Switch.
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