Let’s just address the elephant in the room. About a decade ago, a game called Plague, Inc came out. It was published by Ndemic Creations, and it was a smash hit. In it, you played the part of a disease, with your aim being to wipe out humanity by evolving various symptoms, and trying to beat to the punch a global effort to create a cure.
Bio, Inc is not that game, and nor is it a sequel. Neither is it made by Ndemic Creations, instead coming out of software house DryGin Studios. However, it is (to me, at least) a spiritual successor to Plague, Inc and shares a lot of its mechanics (and both have shared origins as mobile games), but with a few significant differences. It’s hard not to make comparisons between the two games, but I’ll do my best. Because I love you. Anyway, elephant done.