I’m a big fan of walking simulators, some can be quite affecting and haunting, such as Dear Esther or What Remains of Edith Finch, whilst others can perhaps not connect as deeply with the player, but still be positive and fun experiences as you get lost in the atmosphere and chill out for a few hours.
Cions of Vega is unfortunately a very scattered and tonally uneven game, and this affects the way that I reacted to the story, that of a man searching for his missing daughter through rural countryside and small, forgotten villages – with his brother tagging along, spouting exposition to our silent protagonist.