Showing posts with label Coffee Crisis. Show all posts
Showing posts with label Coffee Crisis. Show all posts

20 Sept 2024

Mega Cat Studios: ‘Britt’s Mega Drive Odyssey Part 1: Coffee Crisis’ ☕️ @megacatstudios #IndieGame #IndieGameDev #GameDev #RetroGaming #SEGAGenesis

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Mega Cat Studios: ‘Britt’s Mega Drive Odyssey Part 1: Coffee Crisis’
Since joining GF back in 2016, one of the pleasures of my life has been discovering new titles for one of my favourite consoles – the Mega Drive. There are several companies out there that are doing the Lord’s work in bringing out new games out for SEGA’s saucy black box, but Mega Cat Studios were the first I was made aware off, when I covered Paulo Andres de Matos Villalva’s secretly wonderful ‘Devwill Too’ back in 2020*, and so I’ve always associated them with developing and publishing new MD titles, breathing life back into the system and hopefully getting players worldwide to dust off those creaky controllers!

This is the first in a series that will see us covering a large portion of the Mega Cat Studios Mega Drive-related output, with the end result being an interview and deep dive into the studio itself.

11 Jun 2019

☕️πŸ‘½ Coffee Crisis Review - Nintendo Switch "Still Full Of Beans" ☕️πŸ‘½ #GameDev #IndieGame

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Last year Britt took a look at Coffee Crisis on the PC and it received an ICE COOL rating for its solid arcade brawler action At first, its sub-fiver price point its inclusion of visual artefacts, mini-games, fun cheat modes and general charm.


Let's take a look to see if those things still hold true or whether the coffee has gone lukewarm on the Nintendo Switch version.

25 May 2018

☕️ Review: Coffee Crisis "A caffeine-fuelled burst of arcade action" ☕️ #GameDev #IndieGame @kingdomofcarts @BrittRecluseuk

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Title: Coffee Crisis
Developer: Mega Cat Studios
Platform reviewed: PC (Steam)
Rating: Ice Cool

Coffee Crisis was originally released on the Sega Mega Drive back in 2017, developed by Mega Cat studios in conjunction with Black Forge coffee house in Pittsburgh, who handled the story of the game whilst Mega Cat worked on the design.


As a retro game collector myself, (specifically with Sega Mega Drive) the game has been on my radar for a while and I fully intend to pick up a boxed copy at some point. Fast-forward a year or so, and Coffee Crisis has seen a Steam release with enhanced graphics and audio (as obviously this version is not limited by the Sega hardware), but yet still keeping a very 16-bit artistic approach. 


Whilst an enjoyable romp, it is a brief game that has a very arcade approach with the depth that the arcade experience brings.

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