If you search for ‘horror game backtracking’ on Google, Reddit pops up with a lot of pro-backtracking articles, and the third hit is a thread entitled ‘I love backtracking (especially in horror games)’ so I realise that, although it is something I have never thought about, it was genuinely a feature to some and in the case of Daymare - a very important one, as the game is completely sold on nostalgia. Its biggest selling point is it’s going to try to take you back to the good ol’ days of survival horror.
Showing posts with label Daymare 1998. Show all posts
Showing posts with label Daymare 1998. Show all posts
2 Oct 2023
Daymare: 1994 - Sandcastle PS5 Review 6.5/10 "Backtracking to the ‘90s" π§ @transvaalgf @InvaderDevs #IndieGame #GameDev
The original Daymare lives in infamy to me. When originally reading about it, the developer had published a list of features for the game and within said list was ‘backtracking’. I found it very amusing, as although I loved old school horror, I never had nostalgia for running back through areas I had already been through, but to my surprise, when I finally joined Twitter and engaged with Twitter horror gaming fans I found that yes, people did indeed love a bit of backtracking!
17 Jul 2020
π§♂️π§π§♀️ DAYMARE: 1998 | Review | PS4 | Silent Hill + Resident Evil = DAYMARE? π§♂️π§π§♀️ @InvaderDevs #IndieGames #GameDev
DAYMARE: 1998 is a third-person Resident Evil 2 inspired survival horror with survival mechanics and hard to kill bullet sponge enemies from Invader Studios.
Invader Studios is a studio originally set up by Resi fans with the intent of producing an unofficial remake of RE2
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