Upon its original release, I picked up Divinity 2: Original Sin and spent thirty frustrating hours with it before uninstalling it from my hard drive and giving up.
Through a mix of glitches, difficulty spikes, strange design choices and a general sense of the game being incomplete, I chalked it up to just not being my thing and moved on to other games.
Now, eighteen months or so later, I thought I’d give it another crack as I’ve been ill for a while and just fancied cancelling all my plans and spending a weekend relaxing and getting hips deep into a full-on RPG to soak up my time.