I’ll open by saying that, whilst Drova: Forsaken Kin ended up being one of my games of the year, during the review period there was a shaky few days where V1.0 of the game had some issues that made me think that this was going to be another case of Wasteland 3, Wartales, or Shadows of Doubt, whereby a gripping and fantastic adventure seemingly genetically designed for my tastes would be scuppered by myriad technical issues, breaking my heart into a thousand pieces and casting them into the ocean.
Luckily, patch 1.1 was released and completely annihilated all the issues that I was having with the game, transforming it into a title that will be with me for a long time. In fact, I don’t even really need to cover this game as my handsome, suave editor Rich is already covering it on PC (I can feel a pay rise coming on – ed), but I want to talk about it so much that I’m writing this review anyway, purely to spread the word and share my love of it. So yes, I liked it a lot.