I originally played Risen back in 2010 on Xbox 360, it was a port that wasn’t particularly well-received at the time, but it came from a period of my life where I was hips deep into janky RPGs such as Boiling Point, Hard Truck Apocalypse, White Gold: War in Paradise and Precursors – so some dodgy controls, graphical glitches and ropey AI were par for the course for me at the time, and as such I had a lot of fun with Risen.
This re-release isn’t a re-master or remake – as the upcoming Gothic will be – but instead is a sort of lightly ‘touched-up’ version that adds full controller support, reduces – but doesn’t fully remove – loading times and has an improved UI. It does run at a mostly solid 60fps, which is a huge leap over the aforementioned Xbox 360 port, although probably level with the original PC version.