Between watching trailers, pouring over screen grabs and even embarking on that first initial playthrough of a title, it can be possible to completely get the wrong idea about what a game is designed to be or how it should be played.
Rockets Rockets Rockets by Radial Games for example, is beautiful looking and sounding retro-style competitive multiplayer shooter, but I am not entirely sure this is really the best description of how the game should be played or enjoyed.