How do you get people to pay attention to music?
Everyone having access to the majority of all recorded music ever has turned it into background noise.
Before the internet you might have trawled record fairs for that one bootleg album of rare cuts, going home and listening intently to the jewel you’d finally unearthed.
Now? Everything is a few clicks away. All of which makes one relatively new trend in video games very welcome: the ‘interactive album’.
The most famous example is the amazing Sayonara Wild Hearts, in which you zip through a neon-drenched virtual world to Daniel OlsΓ©n and Jonathan Engkickass’ kickass synth-pop.
The act of playing means you don’t get distracted and the rhythm of the gameplay tangibly connects you to the music. And so to Team Lazerbeam’s Teenage Blob.
Showing posts with label Teenage Blob. Show all posts
Showing posts with label Teenage Blob. Show all posts
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