Showing posts with label xbox series x. Show all posts
Showing posts with label xbox series x. Show all posts

28 Apr 2025

Assassins Creed: Shadows Xbox Series X Review 9/10 “Sharper combat and characters make this a top target” 🗡️ @assassinscreed

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Assassins Creed: Shadows Xbox Series X Review 9/10
I’ve always been a big Assassins Creed fan from the start, which is amazing when you replay the first game in the franchise and spend most of it shouting at Altair for how badly he controls as he leaps and jumps in any direction he feels like. Now, I know what you’re thinking - the ‘i’ in Altair doesn't have a diaeresis over it in this article, and that's because even after looking how to do it on Google, I still couldn’t work out how to do it so maybe I shouldn't be as critical of old Altair, he won’t take direction, and I won’t spell his name correctly.

Anyway, I actually became a bigger fan with the change of direction that Origins brought to the series, although I loved all the previous games, I must say that the last few have delivered some of my favourite Assassins Creed experiences, so when this was announced - combined with the fact that I really like the Feudal Japan setting - meant I was buzzing with excitement.

22 Apr 2025

Caligo Xbox Series X Review 6.5/10 "Striking Visuals and Imagery, with Heavy Iconography" 🕯️🗼 @Krealit_team @Pinkerator #IndieGame #GameDev

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Caligo Xbox Series X Review
"Jane's tent was a bitch to put up but it was a hit at Glastonbury"
One of the most visually interesting walking simulators that I’ve played, Caligo begins with your unknown player character being beckoned forth by a masked entity through a series of locations to meet a mysterious individual. 

The first thing you’ll notice is how crisp and interesting the game is visually – with each area you pass through being rich with things to take in, as well as the occasional, scattered collectible item to pilfer. 

16 Apr 2025

Pacific Drive Xbox Series X Review 6/10 "Now my car has a slightly stronger left door. Thrilling!" 🚘🌲@ironwoodtweets #IndieGames #GameDev

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Pacific Drive Xbox Series X Review
Keith was a little disappointed that the picture on Auto Trader didn't quite match the car which was on the car salesman's forecourt...
What happens when a heaping pile of things I love crashes at full speed into a brick wall of stuff I despise? Pacific Drive, that’s what! On paper, this chill, spooky, and surreal adventure is very much my bag. Within the first few minutes, it becomes clear this is a big honking homage to Andrei Tarkovsky’s monumentally awesome 1979 film Stalker, with a killer indie-synth soundtrack and fun 70s aesthetics bolted on top.

The game opens with you driving through a beautifully realized recreation of Washington state’s rainy Olympic Peninsula, before being accidentally tossed into the “Zone”. This walled-off area is the testing ground for mysterious technology, resulting in chaotic, dangerous, and surreal phenomena. After finding a working station wagon, you must figure out a plan of escape, aided by eccentric scientists and technicians on radio comms.
Pacific Drive Xbox Series X Review
That crack in John's windscreen was something that AutoGlass just outright refused to fix.

15 Apr 2025

Moving Houses Xbox Series X Review 7/10 "Time to Get a Move On" 🏠 @gordlittle #IndieGame #GameDev

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Moving Houses Xbox Series X Review
Keith's favourite party trick was the levitating controller
A game that features bright visuals that hides a darker underbelly, Moving Houses is a 1st person title that begins with your character in the process of – as the title suggests – moving house. It starts off simply enough, grab a cardboard box and fill it up before chucking it in the back of the van blocking the driveway, whilst hurtling larger objects in by themselves – no box needed. 

You level up upon packing each batch of items and unlock little bonuses such as a jump, or the ability to fit more items in boxes etc. but what you’ll notice as you get deeper into the game is that house seems….a little…off. The further you get into the house and various rooms, the more unusual things become, it’s never outright horror or even anything close (as is evident by the age rating), but it is a touch surreal.

14 Apr 2025

Mortisomem Xbox Series X Review 6.5/10 "Bite-Sized Brazilian Folkloric Horror"

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Mortisomem Xbox Series X Review
A new title on console from solo developer David Pateti, Mortisomem casts the player in the role of protagonist Donald Barnes, a merchant in Brazil during 1917 who walks home from his local one night to discover that the feared Mortisomem is after him. 

Long believed to just be a story designed to scare children into behaving, it becomes clear very quickly that Donald Barnes is up against a supernatural force determined to hunt him down, and this is NOT a harmless kid’s tale.

9 Apr 2025

The Blue Prince Xbox Series X Review 10/10 "A Labyrinth of Love" 🩵 @dogubomb @RawFury #IndieGame #GameDev

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The Blue Prince Xbox Series X Review
I’ve had my peepers on Blue Prince since it appeared as the cover article in issue 6 of Debug, a narrative-led puzzle title, it certainly sparked my intrigue.

The young nephew of a recently departed uncle, the protagonist has been tasked with locating the 46th room deep in the heart of a sprawling mansion that resets its rooms each day. 

The setup and premise – as well as the future revelations and key moments - are delivered perfectly, with every aspect of the game seeming a perfect fit with the other. For example, the rich, graphic-novel style visuals dovetail with the lilting, curious audio in a way that really pulls you into the game as you delve further and further into the mansion, collecting coins, jewels and more incremental permanent unlockables as you do so. 

28 Mar 2025

Into Death and Beyond Xbox Series X Review 3/10 “Crash Landing” 🔫 @Dolores_Ent #IndieGame #GameDev

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Into Death and Beyond Xbox Series X Review
Into Death and Beyond is about a bounty hunter named Mark Helkins who is on a mission to capture a rogue alien mutation. He crash lands and is now trapped with limited resources and now facing a hostile alien threat. That is the crux of the plot, and though it slightly expands upon itself with discoverable logs scattered throughout the game, the plot is a really by the numbers affair. A seedy corporation conducting dodgy experiments that get out of hand etc. it is a story that has been told many, many a time.

18 Mar 2025

X-Out: Re-Surfaced Xbox Series X Review 7/10 "a little different from the other horizontal shooters of yore" ❌ @ININ_Games #Retrogaming #IndieGame #GameDev

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X-Out: Re-Surfaced Xbox Series X Review
Originally released in 1989 on the Commodore 64 before being ported to the Amiga and others in 1990, X-Out differentiates itself from other shooters of the time by being set underwater. It also allows you to spend credits on customising your craft before each run – and there will be many – which adds a layer of personalisation when deciding if you want something nippy, or more robust, as well as choosing your weapon load out, limited only by your cash flow.

The original game was well-received, and it is a bit of a lost title when it comes to other shooters from the era, so it’s great that it’s been remastered for modern audiences, but how does it stand up over thirty years on from its original release?

X-Out: Re-Surfaced Xbox Series X Review

Quite well, it turns out. The simple, but effective customisation options ensure that you have a sense of personalising each crack at the game to suit your play style, and the visuals have received a tasteful overhaul that makes things pop and run more smoothly, but don’t lose the identity of the original design and style, which can really be a deal-breaker in instances such as this - this is still very much chunky pixel action. Good. 


The audio has also been re-vamped, and I quite enjoyed the soundtrack which is energetic and engaging without being ostentatious or over-bearing. There’s also a neat option in the menu to switch between the original soundtracks on the 8/16-bit systems or the modern take on it, which was the one I went for.

X-Out: Re-Surfaced Xbox Series X Review

X-Out is not an easy game. Whilst your ship has a health meter and can take a decent kicking from enemy fire before giving up the ghost, if you even touch the environmental obstacles or even a boss, you die in one hit, with no continues. It’s straight back tot the ship selection screen for you. It’s very clear that this is a game that will appeal to those that enjoy a serious challenge. There’s also a two-player mode for local co-op, which is a nice inclusion.


It’s a very bare-bones remaster in terms of historical content, such as design docs, artwork and interviews with the original / new developers etc. which is something I do like to see included with these remasters, but it appears that in this case these aspects are only included with the limited and special editions of the game, available from ININ.

X-Out: Re-Surfaced Xbox Series X Review

SUMMARY

All in all, X-Out: Re-surfaced is a little different from the other horizontal shooters of yore, and this does give it its own identity. I would have liked some more content on the history of the game, but the more tasteful aspects of this remaster give it appeal, just be prepared for a serious challenge!

7/10

🆒COOL🆒


(also available on PS5, Switch, PC)

10 Mar 2025

RetroMania Wrestling Xbox Series X Review 7/10 “Going Old School” 🤼‍♂️ @RetrosoftStudio #IndieGame #GameDev

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RetroMania Wrestling Xbox Series X Review
I grew up in the ‘90s with an older brother, and we were – and are - both wrestling fans, so I have spent many an hour playing wrestling games. 

The favourite in our youth was WWF Royal Rumble on the Sega Mega Drive, a game in which I currently think I’m on a 30 year losing streak, as then and now my brothers fingers move quicker than mine, and in a very button-bashy fighting game, it is quite the advantage. 

I bring this up because RetroMania Wrestling is made for someone like me, someone who grew up in the ‘90s with fond memories of these arcade style, 2D wrestling games, you don’t have to have that nostalgia - but it does help.

5 Mar 2025

Police Shootout Xbox Series X Review 5/10 "A Quirky Blend of Genres Sandbagged by Technical Issues." 🚨🚔 @GamesIncubator #IndieGame #GameDev

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Police Shootout Xbox Series X Review
A turn-based FPS game with investigative qualities was very much of appeal to me when I was offered to cover Police Shootout, and whilst it is an intriguing blend of genres that comes frustratingly close to being an idiosyncratic gem, there are just a few too many rough edges to ignore.

The game begins with your character moving from the big city to a small American town, transferred in a bid to find out what happened to his brother. Your commanding officer is a rather brusque gentleman who hints at knowing your ulterior motives for being in his neck of the woods, but initially seems to be warning you off your private quest of familial revenge.

3 Mar 2025

Firefighting Simulator: The Squad Xbox Series X Review 5.5/10 "Smouldering Embers" 🔥🚒🧯 @FirefightingSim #IndieGame #GameDev

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Firefighting Simulator: The Squad Xbox Series X Review
A game that looks and runs much more smoothly and cleanly than others of its ilk, catastrophic AI and flat gameplay let down would could have been an interesting title.

The tutorial of Firefighting Simulator: The Squad does a decent job of laying out the core mechanics of the game, with an oddly rousing tutorial musical score, you’ll use one of your tools to smash down a door, rescue a smoke inhalation victim from their bedroom floor, and carry them to safety before returning to fight the blaze. 

This will pretty much be the main recipe for each of the numerous missions ahead of you. First impressions are quite solid, the frame-rate rocks a steady 60fps for most of the time, the visuals are crisp and grounded, and the overall mood is quite earthy and practical. It’s only after this tutorial that the issues creep in.

28 Feb 2025

Kingdom Come Deliverance 2 Xbox Series X Review 9.75/10 "Welcome back, Henry" ⚔️🐎 @KingdomComeRPG

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Kingdom Come Deliverance 2 Xbox Series X Review
The first Kingdom Come: Deliverance had a huge impact on my life upon my first playthrough four years ago, It was my ‘go to’ game in the days when my fiancée was pregnant and often napping or getting comfortable in bed whilst chugging back bottles of Tums. 

I’d pop KCD on the Xbox in our bedroom and get lost in 15th century Bohemia, my beloved often chiming in, whistling along to the music, commenting on my less savoury deeds, and questioning why the main character – the son of a Czech blacksmith – spoke as if he’d never left the borders of Mousehole. What does she know, eh?

My point being that I pumped almost two hundred hours into Kingdom Come: Deliverance (Well, 150 in hours of actual game time and probably 50 hours of LOADING SCREENS, something that is thankfully, thankfully remedied in this sequel) over those last few months before we became parents, and the game now reminds me of a pretty special time of my life, so getting the opportunity to lose myself again in the world of Henry of Skalitz was an exiting proposition to say the least!

27 Feb 2025

Promise Mascot Agency arrives April 2025 on PC & Consoles 👹 @KaizenGameWorks #IndieGame #GameDev

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 Promise Mascot Agency arrives April 2025 on PC & Consoles

Kaizen Game Works have announced that Promise Mascot Agency is coming to consoles and PC on April 10th 2025 - with a new trailer exclusively revealed at IGN Fan Fest.

From the dev team behind Paradise Killer, join ex-yakuza legend Michi and his assistant manager Pinky☆ in their epic quest to restore glory to a cursed Japanese town’s defunct mascot agency!

19 Feb 2025

Blow It Up Xbox Series X Review 7.5/10 "A bomb-based physics title that certainly isn’t a dud!" 💣💥@brainseal #IndieGame #GameDev

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Blow It Up Xbox Series X Review
Having been a fan of Brain Seal Ltd since I was introduced to them via the wonderful Dark Quest 3, I was intrigued as to what their take on a bomb-centric physics title would be, and would it be enough to take my mind off the hope of a further Dark Quest sequel?

Yes, yes it could!

Blow It Up takes place in Bombtopia, a world populated by voxel bombs that is suddenly taken over by invaders. Your friends are captured, and you must travel the overworld, collecting enough coins to free your friends – all of whom have a special power that can aid you – all the while completing stages by hurling one (or more!)  of your explosive team members into the various structures that hide the fiendish enemies in each level.

12 Feb 2025

Big Helmet Heroes Xbox Series X Review: 7.5/10 "Helmets on, it’s time to rock" 🪖⛑️ @DearVillagers #IndieGame #GameDev

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Big Helmet Heroes Xbox Series X Review
Big Helmet Heroes is the first title from Exalted Studio, a developer based in the south of France composed of veterans of the industry, with composer Pierre Galibert handling the score.

With a genuinely amusing trailer that captured the imagination, the thought of a modern, tasty 3D brawler with a wordless comedic approach that focused on slapstick and absurdity very much appealed to me. Whilst there is a lot to love and as much fun as the game is, it can’t quite shake the creeping repetition that haunts the genre.

7 Feb 2025

Starbound Xbox Series X Review 9/10 "Terraria in Space" ⭐️ @ChucklefishLTD #IndieGame #GameDev

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Starbound Xbox Series X Review
A few years ago, my partner and I were hips deep in Terraria, I genuinely think I own a copy on every system it’s been released - aside from Switch, thinking about it - and we would often spend weeks just getting back into the groove with the amazing music (which I am lucky enough to own on vinyl) and just the pure sense of wonder and relaxation that exists in the quiet exploration. To be honest, we barely bothered with the boss fights, it was all about pottering about for us.

My next – and true – love, came through the glorious Aground, and once my gaming thirst had been slaked there, I vaguely hearing about Starbound, but as it wasn’t then available on consoles, I promptly forgot about it and went on my day, a day that was bereft of crafty, pixel, action-adventure games…until now.

29 Jan 2025

Eternal Strands Xbox Series X Review 7.5/10 "Eternal Strands That Don’t Quite Weave Wonder" 🧶🧵 @YellowBrick_Qc #IndieGame #GameDev

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Eternal Strands Xbox Series X Review
A cel-shaded open world adventure that features deep lore abounds in this release from Yellow Brick Games (comprised of a team featuring several ex-Ubisoft developers), Eternal Strands excels in performance and world-building; but lacklustre, weightless combat and certain design elements gives this the faint air of a game that started in a more MMORPG style that pivoted to a single player experience.

Eternal Strands casts the player as Brynn, a mercenary accompanying a group of travellers trying to find out the secrets of a long-lost civilisation. Your camp with the travellers acts as a hub, whilst Loomgates scattered around the land allow you to teleport to different areas of the world, each with their own biome, items, and enemies. The opening anime-style cinematic is impressive and engaging, although it hints at a slightly goofy humour that doesn’t exist anywhere else in the mostly po-faced game, where dialogue with the fully-voiced cast of characters is rich, but mostly eventless and dry. That’s not to say there isn’t a lot of lore and world-building to discover and learn, more that doing so isn’t a particularly engaging aspect of the game.

27 Jan 2025

Dog Man: Mission Impawsible Xbox Series X Review 6.5/10 "Full price? You’d be barking mad" 🐶 @MindscapeGames @F84Games #IndieGame #GameDev

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Dog Man: Mission Impawsible Xbox Series X Review
I have to admit, I had never heard of the Dog Man franchise, I was very much unaware of Dav Pilkey’s books, graphic novels and the upcoming animated film. As such, I approached Dog Man: Mission Impawsible as a pure platform gaming experience, and as such – found it pretty middling in terms of gameplay, interesting in terms of presentation... but I did balk <bark? - Ed> at the asking price.

Dog Man Mission: Impawsible begins with the titular character getting called back into action, and re-banding his old companions in a bid to save their town, each has their own skill to surpass certain obstacles, as well as their own weaknesses. From that moment, the game reveals itself to be a pretty standard platformer, very accessible, and with a generous learning curve for younger / newer players, but overall very much not deserving the premium price tag that is attached to Dog Man Mission Impawsible.

24 Jan 2025

Tap Wizard 2 Xbox Series X Review 6.5/10 "Tap Wizard 2 Didn’t quite manage to cast its spell on me" 🧙‍♂️💥🧙 @Top_Cog #IndieGame #GameDev

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Tap Wizard 2  Xbox Series X Review
The trailer for Tap Wizard 2 struck me as a game akin to Vampire Survivors, and as I’d wet my whistle on that particular genre during my end of year Switch mini-review round-up, I quite fancied another game with the same flavour. Digging deeper into Tap Wizard 2 reveals that it is actually an ‘idle’ game, a genre which is more suited to mobile devices – from which this is a port – and so I wondered how it would fare on consoles. It turns out that whilst the design and charm is there – it does feel that the mobile market is perhaps the best place for Tap Wizard 2.
Tap Wizard 2  Xbox Series X Review
The game begins with you choosing your wizard and their six powers from a choice of various elements, from then on, your wizard will engage in endless waves of combat with enemies in ever-increasing numbers and strengths as you incrementally increase your stats, powers, and abilities.

Visually the game features some tasty pixel art and runs very smoothly. The chiptune audio is catchy, but on a relatively short loop, although you can flick between a few different ditties in the menu. What you cannot do, though, is turn off the rumble on your controller, this is of note as the controller constantly rumbles throughout the game, and you can’t put your controller down or it’ll rumble off the table and onto the floor. This wouldn’t normally be an issue, but as it’s an idle game with a lot of downtime, it would have been a nice feature to include.
Tap Wizard 2  Xbox Series X Review
Whilst primarily an idle game, you can take direct control over your wizard as he wanders his way around the single-screen battlefield, and you’ll find that you’ll survive longer and get more pick-ups this way, as the AI-controlled wizard tends to just either move in a sweeping circle, or stay in the centre of the screen, ignoring the many chests that pop up full of goodies. 

Another minor niggle is that the left thumb stick – this controls the on-screen cursor, the right thumb stick handles manual wizard movement – seems to always start offscreen at the bottom left, which is a bit odd, the centre of the screen would be preferable for initial cursor placement.

The number of various panels, inventory areas, unlockables, upgrades and bonuses etc. is laudable and certainly adds a sense of progress to your quest, but the time-locked lore / narrative reveal is so overly verbose and lengthy that I got more irritated than intrigued upon reading. 

I found that the game was best played as I was cleaning my flat, having it on in the background and popping back every few minutes to maybe take over manually, and click through, selecting all of the things I’d unlocked whilst idle.
Tap Wizard 2  Xbox Series X Review
SUMMARY
It’s a game that’s too uninvolved to sit and fully engage with, and not engrossing enough to boot up and check in when playing on the Xbox, without the instancy and casualness of mobile play. 

I’d be interested to see what developer TopCog comes up with next, as I feel there’s a lot of talent and promise there, but on console, Tap Wizard 2 doesn’t quite click for me.
6.5/10
💧MELTING💧

23 Jan 2025

Dreamcore Xbox Series X Review 7/10 "Feeling….Lonely?" 😶‍🌫️ @DreamcoreGame @TlonIndustries #IndieGame #GameDev

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Dreamcore is a very unique experience as a game, with it’s use of liminal spaces and an incredible sense of isolation in its quietly nightmare-ish locations. The use of life-like body-cam style visuals and crisp graphics heighten the sense of agency, but the design and gameplay itself can very much oscillate between irritation and boredom dependent on your personal standing with the unspoken horror of isolation and liminal places. For some, this will be an intense experience whilst others may see Dreamcore as an interesting piece of art that has a novelty factor that wears off relatively quickly.
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