3 Feb 2014

☆Pang Man Part 3 - The Beauty Of Local Multiplayer - "Why I Bought A Wii-U"☆#GamersUnite #WiiU

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GamesFreezer, VideoGames,Wii U
Pang Man Part 3

Our favourite purveyor of all things Video Games steps back into The Freezer for a further rummage through Retrogaming History to tell you exactly why he bought a Wii-U...

Pull up a seat and listen to what the great man has to say on the subject of Local Multiplayer Games & Nintendo's much derided next gen console...


"I have a confession to make – I don’t own a PS4 or an Xbox One or even a PS3.
And even though these 3 consoles were out at the time (or at least had their release dates confirmed), 6 months ago, I decided instead to buy a Wii U.....
A Wii U you say? 
The console with virtually no games and pathetic sales?! Are you nuts?
Well yes and let me explain why......
The reason is my love of local multiplayer.
Nowadays if you want to play with your mates –the majority of the time you have to go online. 
And whilst online multiplayer can be great, somehow I miss the face to face action you used to get with local multiplayer.
For me the best games growing up were the multiplayer ones that I could play with my friends or siblings with everyone in the same living room.
I mean who can forget the awesome 4 player Golden gun mode in Goldeneye on the N64?  

Or the insane battle-mode on Super Mario Kart! 
Using drifts to just make it around the corner to avoid the Shell hitting your last balloon!


Super Bomberman, where each player would start in their own corner of the screen before moving towards the centre to outwit their opponents.  And trying to avoid the one person who would recklessly drop bombs everywhere and who more often than not would kill themselves accidentally! Then panicking as the screen started to fill in once the timer ran out.


Co-operative 2 player games such as Double Dragon on the Master system, Golden Axe on the Megadrive or Time Crisis 2 on the PS2, where you could team up with a buddy to take on evil.

What about Streetfighter 2 Turbo –“winner stays on”, matches, that got so competitive that fights and sulking were not uncommon.

Or International Superstar Soccer (now known as Pro Evolution soccer) –showing endless slow motion replays of goals (sometimes from different angles!) with personalised commentary  to your conquered foe, just to rub it in.


One of the funniest things about local multiplayer is seeing a “dance of victory” or the mockery that takes place live when someone loses. Quite often the loser will blame the controller, call the loss lucky or a fluke. But nothing could ever beat the old classic excuse of, “I wasn’t ready!”
Yes you can laugh at someone over online multiplayer but seeing a reaction in person is and always will be so much sweeter!
So when people ask why I bought a Wii U, the answer is because it is the one console that embraces local multiplayer. Of course there are other local multiplayer games still around on other consoles (Little Big Planet, for example) but usually these are few and far between.



The Wii U may only bring out one good game a year, but at least more often than not, that game will allow me to have friends who can all participate together in the same room.
Wii U games, like Super Mario Bros U, The Wonderful 101, Super Mario 3D World, Nintendoland and the soon to be released Super Smash Bros and Super Mario Kart can all be played by 4 players.  Futhermore some games which are 4 players on other consoles (such as Sonic All Star Racing Transformed) are able to incorporate 5 player s on the Wii U via the additional screen on the Wii U gamepad.
Sadly outside of Nintendo, other companies have little interest in including local multiplayer as a feature in most games. A prime example of this is the latest Need For Speed game–Most Wanted, which I felt is a game that screamed out for split screen racing.
I hope to be proved wrong, but to me it appears that the incorporation of local multiplayer into console games is a sadly dying concept."

 

Do You Prefer Online Or Local Multiplayer?

What's your favourite Multiplayer Game and WHY?

GamesFreezer, VideoGames, Wii U

1 Feb 2014

☆The Wonderful World Of "Super Video Game Land" PART 2☆ @AnthonyBulcao #RetroGaming #GamersUnite #GameArt

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Recently We brought you the Wonderful World Of "Super Video Game Land" 

and we really wanted to get to know the wonderful talent behind 

the beautiful Video Game Art.........


So now we introduce to you , our friend Anthony Bulcao in his own words.....


Games Freezer: Have You Read Our Article About Your COOL Work?

Anthony Bulcao:  
 
"Thanks so much for your interest...I really appreciate the stuff you wrote about my art.  
 
It seems you understand exactly what I am going for with SuperVideoGameLand"
 
Games Freezer: So What Is Your Story? What Has Inspired You?

Anthony Bulcao:

"I won't bore you with my very long, very serious and dramatic, very very very important life story.....ha ha, I will just give you a little idea of why I do what I do.  
 
If you want the whole story of how i ended up here... we should sit down one day, with a coffee, and a joint....

I was born in '81....Early memories of games are scattered in my mind.  
 
I suppose I must have been 6 or 7 when I started to play....which puts me right in line with early Nintendo. 
 
But I do have other memories from earlier times.. Atari / Colecovision / Apple2
 
These images...have stayed with me, and It has been so satisfying for me to recreate these memories on canvas.  
 
I remember Karateka ....Congo Bongo....Big Bird's Egg Catch ....and of course all the MECC stuff in the computer lab in elementary!
 
These are the earliest images I remember...i think.

Then came Final Fantasy on the NES...That was the big one for me. 
 
 
 
 
 
Zelda, Zelda 2, Mario, Metroid, Castlevania, Ghosts and Goblins....etc....I could go on forever.
 
 

And then FF2 and FF3 and the SUPER NINTENDO!



Then I went Playstation / XBOX / PS2 / X360 / 3DS / Wii / PS3 / PS4 ....

Now I rarely play games on a regular basis.... I try to play through the important ones....
 
Last year I got through Guacamelee, The Last of Us, and Bioshock Infinite, those were amazing.
 
 
 
I spend most of my time working and painting.

It can be difficult as an artist to focus your talent/ability/attention.  
 
It seems that my whole life I have been drawing and painting and writing and singing and doing all these things but actually not producing anything worth a shit.  And mostly just working my ass off at some bullshit job complaining about everything that is wrong with everything.
  
For me, SuperVideoGameLand was essential to focus my creativity.  
 
It was a way for me to produce the quality of art I am capable of, and to remember these games as the works of art that they already are.  
 
I love recreating these scenes, and I love how they look on my wall.  
 
Every time I walk by or glance upon one, I immediately start humming the game music.  
 
It has brought a certain level of happiness into my life, and I am beginning to notice others finding the same joy when they see them.  
 
We all have these memories, and we are adults now, so why not decorate our homes with them?

I am very happy with the progress I made in 2013, and I plan on producing a lot more paintings in 2014.
 
Thanks again for your interest, I am so happy that you like my artwork."
 
Games Freezer: Thanks Anthony, your influences sound similar to ours. When You Create Your Next Piece Of Game Art We'd Really Like To See An Anthony Bulcao Take On Mario Kart, What Do You Think??!!

Anthony Bulcao:

"I'll get that Mario Kart painting up soon enough!"
 

So there you have it, the main man behind those marvellous creations over at Super Video Game Land is a really nice fella and an official Friend Of The Freezer


We'll be covering more and more of the wonderful Game Art in the coming months, so lets hope for a great 2014 for our main man!


GamesFreezer, RetroGaming, Video Games
"Richard Reporting From The Freezer"
GamesFreezer, RetroGaming,VideoGames



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