"I met Hideo Kojima once, well, I say met, I was standing behind him in a chip shop in Burnham-on-Sea called ‘The Battered Husband’ as he ordered fish, chips and mushy peas with loads of vinegar and lashings of brown sauce. Due to his seeming inability to truncate anything combined with how he couldn’t work his way through even a basic sentence without resorting to heavy-handed metaphors relating to existential crises, by the time he had finished reciting his order, his reasons for it and the history behind his reasons for it, the shop had closed and we were ushered hungrily outside. Turning to me, he said that he had never been to Burnham-on-sea before* and asked if I knew of anywhere that would be open that still served food.
5 Dec 2019
4 Dec 2019
π§ π¬ Fractured Minds | Nintendo Switch | Review | "An Important Short Video Game On The Subject Of Mental Health" π§ π¬ @EmilyMGames #GameDev #IndieGames
Created by Emily Mitchell, a teenager who turned towards game development as a way of having an outlet for her stress and anxieties, Fractured Minds is a short - around half an hour in length - first-person puzzle game split into six chapters, each which look at specific scenarios that are designed to resonate with to those that suffer from or are close to those with mental health-related issues.
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