4 Jul 2021

πŸ€– MechWarrior 5: Mercenaries | Xbox Series X | Review | 7.5/10 | "Lock & Load" πŸ€– @PiranhaGames #IndieGames #GameDev

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My history with mech games seemingly peaked in 1996 with Earthsiege 2. Prior to that, the only ‘big robot’ games I’d played were things like Cyborg Justice and Mazin Saga, I didn’t realise that there was an element of the genre that embraced the slower, weightier and more strategic element of piloting a skyscraper-sized behemoth.

Upon playing Earthsiege 2, I vividly remember thinking that it was the absolute zenith of ‘lifelike’ tactical combat and, even though it was a genre that was not on my radar at all, I was completely hooked and played through the entire campaign multiple times, something I rarely do (even now!).

I also remember playing the original MechWarrior on the SNES and finding it a pale imitation of the shining diamond that was Earthsiege 2, it seemed more arcadey, slick and, to be honest…I was never a fan of Mode 7.

Admittedly, in the quarter of a century since, I’ve rarely returned to the genre and when I have, nothing has captured my imagination in the way that Earthsiege 2 did *wipes away a single tear*.

1 Jul 2021

πŸ’Ύ Lowtek Games | Interview With Alastair Low πŸ’Ύ @Wallmasterr #IndieGames #GameDev

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I first became aware of Lowtek when I covered the Dreamcast version of Flea! Last year for The Mighty Games Freezer. I really enjoyed developer Ally Low’s genial personality and approach to not only the promotion of his game but also the updates of the upcoming title Tapeworm and so wanted to know more about Lowtek and its history. Who better to ask than the brains behind the operation!
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