15 Jan 2022

πŸ’€ Transient Extended Edition | Review | Xbox Series X | 7/10 | "A Healthy Dose of Cosmic Horror and Interdimensional Shenanigans" πŸ’€ @StormlingStd #IndieGames #GameDev

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As the resident HP Lovecraft nerd within the GF, er, massive, I got first dibs on this one, as if the answer would ever be no. 

Transient: Extended Edition exists in a Cyberpunk/Blade Runner-Esque future, but tops off the sci-fi with a healthy dose of cosmic horror and interdimensional shenanigans. 

The game comes to us from devs Stormling Studios and publisher Iceberg Interactive, who have a good line in Lovecraftian games, having released the Darkness Within series in the mid-2000s, as well as the well-received Conarium back in 2017. 

The original Transient was released back in late 2020 and is presented here with the bells and whistles we've come to expect for re-releases on Xbox Series S and X, namely 4k and 60fps. 

14 Jan 2022

🎧 HyperX Cloud Alpha | Headset Review | "Music (and Sound Effects) to my Ears" 🎧 @HyperX #HyperXFamily

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I’m not an audiophile. I don’t have a bespoke stereo system that costs more than a small family car. But I am an avid gamer and have been since the 1980s.

Now, back then, the sound effects and music in games was a tad basic, to say the least. Polyphonic it was not. The surround sound back then wasn’t 7.1 or even 5.1. It was barely 1.1. 

But as sound quality in games improved and games spread online, there developed the need to be able to hear and be heard in high fidelity. But, Luddite and lazy as I am, I’d not really embraced what this meant for headsets. My TV has decent speakers, but nothing special, and my old Turtle Beach headset was fine. Wasn’t it?

After an hour or two with a HyperX Cloud Alpha headset, I can say emphatically, NO.

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